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Details — A single action in detail.
About the action rulebooks  


Standard actions which move the actor
Going , Entering , Exiting , Getting off 


Going something (past tense gone)

This is the action which allows people to move from one room to another, using whatever map connections and doors are to hand. The Standard Rules are written so that the noun can be either a direction or a door in the location of the actor: while the player's commands only lead to going actions with directions as nouns, going actions can also happen as a result of entering actions, and then the noun can indeed be a door.


Typed commands leading to this action

"go/walk/run"

"go/walk/run [direction]"

"go/walk/run to [a direction]" 

"go/walk/run [direction]" 

Named values belonging to this action

room gone from - room

room gone to - object

door gone through - object

vehicle gone by - object

thing gone with - object

Rules controlling this action

set action variables for    going  standard set going variables rule   name  unlist


instead of    going a direction (called X)   


check    an actor going when the actor is on a supporter (called the chaise)  stand up before going rule   name  unlist   1

check    an actor going  can't travel in what's not a vehicle rule   name  unlist   2

check    an actor going  can't go through undescribed doors rule   name  unlist   1

check    an actor going  can't go through closed doors rule   name  unlist   1

check    an actor going  determine map connection rule   name  unlist

check    an actor going  can't go that way rule   name  unlist   2


carry out    an actor going  move player and vehicle rule   name  unlist

carry out    an actor going  move floating objects rule   name  unlist

carry out    an actor going  check light in new location rule   name  unlist


after    going in ro0city   


report    an actor going  describe room gone into rule   name  unlist   19


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